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Proof of a Conspiracy

September 23, 2009 Victor Raymond2 Comments

Yes, this photo – taken at a Starbucks in south Minneapolis – reveals the sinister dark underside of the Old School Renaissance.  Gathered for nefarious purposes are (from left to right): Aaron Kesher, of Sandbox Empire (AKA Kesher on the Original D&D Discussion Board), then myself, and then Tom Juntunen, one of the contributors to… Continue reading Proof of a Conspiracy

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It’s not Dr. Pepper, but it looks tasty

September 20, 2009 Victor Raymond5 Comments

Jones Soda has developed a new limited edition of soda pop geared for D&D players.  And while this news has probably bounced off the far boundaries of the internet a couple of times already, I’ve just heard about it.  It reminds me of the very early days of gaming, when a potions of healing were… Continue reading It’s not Dr. Pepper, but it looks tasty

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Campaigns and Living OD&D

September 14, 2009 Victor Raymond

Rob Conley has some interesting ideas about a kind of Living OD&D that might be something TARGA might eventually run.  (Is that enough “might”s?  It’s very exploratory in nature, or so it would seem to me.) What I find fascinating about this is that in matches what people did oh-so-long-ago, where characters and campaigns were… Continue reading Campaigns and Living OD&D

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Table Fees

September 14, 2009 Victor Raymond12 Comments

“Five dollars an hour.” “For a table?” “Yep.” “…And that’s if the game is out of print or unavailable from your distributor?” “Yep.” I stood, slightly dumbfounded.  The gaming tables were in a next-door store front, at that moment completely empty of gamers.  The Not-So-FLGS manager smiled that “I’m with a customer but I don’t… Continue reading Table Fees

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Dan Proctor interview

September 10, 2009 Victor Raymond

Dan Proctor, author of Labyrinth Lord, gets interviewed over on RPG Blog II.  It’s an interesting interview, since I chose Labyrinth Lord over Swords & Wizardry for OD&D simulation. I found myself curious about it and the Advanced Edition Companion – since much of what I wanted to add to my game was somewhere in-between… Continue reading Dan Proctor interview

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Need some help

September 7, 2009 Victor Raymond5 Comments

I’m working on a project that might be rather interesting when it’s done.  What I need is this:  a global project of the Earth with the poles in different locations – the South Pole somewhere around the Black Sea, and the North Pole somewhere in the South Pacific.  Some more glaciation would be cool, too. … Continue reading Need some help

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Player-characters are….

September 6, 2009 Victor Raymond

“I’m a loafer with a dead-end job in real life; why can’t I play a hero in a fantasy game?” I’ve heard comments like this fairly frequently from gamers with whom I’ve played, over the years. Aside from the self-esteem issues implicit in the comparison, there’s a fairly good reason why not every player-character is… Continue reading Player-characters are….

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What are these “modules” of which you speak?

September 5, 2009 Victor Raymond3 Comments

When I first started roleplaying, back in 1975, there were no modules. Instead, people spoke of “dungeons” – as in, “Say, we’re going to play in Steve’s dungeon on Saturday – want to join us?” The idea of going on an adventure was firmly inside the frame of a larger campaign. Some people had elaborate… Continue reading What are these “modules” of which you speak?

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Open-Ended Campaigns

July 23, 2009 Victor Raymond6 Comments

One of the more interesting aspects of the early days of role-playing games was the assumption that campaigns were something that lasted some time. Certainly Greyhawk and Blackmoor lasted a very long time – but in the first decade of gaming, there did not seem to be any sort of assumption that a campaign would… Continue reading Open-Ended Campaigns

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Moving and various issues

July 19, 2009 Victor Raymond2 Comments

I’m moving to Madison, Wiscowsin at the end of the month. Not too surprisingly, I’ve decided to invest in a lot of standard-size boxes to make the move go more easily. A quick check of Uline revealed that they had 12x10x10 boxes (that’s 30.5cm by 25.4cm by 25.4cm for metric folks), for 51 cents in… Continue reading Moving and various issues

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About

Victor Raymond

Links

Ancient Academy Games
The World of Tekumel
Fight On! Magazine
Original D&D Discussion

Recent Posts

  • Rikki-Tikki-Traveller meets Hasbro
  • The Egg of the World – update
  • Decisions, decisions
  • Tékumel Thursday: How Do You Get Into the Underworld?
  • Tékumel Thursday: NTRPG Con 2025

Blogs and Websites of Note

RetroRoleplaying: The Blog
Dyson's Dodecahedron
Bat in the Attic
Jeff's Gameblog
Hill Cantons
Trollsmyth

Far Future Enterprises
Freelance Traveller
Tales to Astound

The World of Tekumel
The Tekumel Foundation
The Hall of Blue Illumination
The Tekumel Project

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