So it has been two years since I wrote about the original 1977 version of Classic Traveller. When last we left the series, I was about to embark on an examination of the Psionics rules from Book 3, various people had asked for an annotated bibliography, and odd items and lacunae had been brought up… Continue reading Traveller Tuesday Reboot
My Empire of the Petal Throne campaign continues to hum along. What’s been interesting to watch has been how players acclimate to the world. I had introduced Tekumel to my Tuesday night gaming group, who had been playing D&D. Some of them took to it immediately, and others s l o w l y came along.… Continue reading Running Tekumel
Santa Claus was fairly good to me this holiday season. Okay, I’ll admit it, I didn’t get all of the games shown to the right at Yule. However, I did get them over the past few months, and so it’s been kinda special as various things show up in the post. A quick list would include:… Continue reading Yule Loot
Christmas Eve in Minnesota last year Taking a break today from posting anything. I hope you are having a wonderful holiday, no matter your religion or belief, and more gaming is just around the corner. Merry Yule!
UFO recovery seems to be a new part of Kurama‘s mission I wrote a few days ago about the mysterious package received at the University of Chicago. It seems that the entire matter has now been cleared up – albeit in a mostly mundane fashion, and very disappointing to those of us whose subscriptions to… Continue reading You CAN Make This Stuff Up…
One of the interesting results to come out of my recent discussion with Ron Edwards was a keener appreciation for the games industry, and how it affects creativity. I think I am with James Maliszewski when he says on Grognardia that “[i]f anything, I found my enjoyment lessened and a big part of my abandoning… Continue reading The Grind
Long-term campaigns matter. That may seem like a self-evident truth to those who are playing Pathfinder or have been involved in a Forgotten Realms campaign for any length of time, but from an OSR perspective, it might not be so clear. One of the problems of today is that there are so many different choices when it… Continue reading Why long-term campaigns matter
Winter Solstice 2011 at Stonehenge Does the calendar in your game year mean anything? It should. In pre-industrial societies, the cycle of the seasons and the turn of the year were important in the lives of everyone. In our “disenchanted” modern world, we pay little attention to the seasons for their own sake, but more as… Continue reading Winter Solstice!
Read more about this on Jon’s blog I want to be clear: this is an amazing book. In some ways, it’s the book I’ve wanted to write – but Jon does a better job at much of the subject material by having access to a vast wealth of documentation (and I thought I had an extensive… Continue reading With apologies to Jon Peterson