Castle by David Macaulay

Castleby David Macaulay is supposedly for kids – but pretty much every gamer of any age I have ever known has a copy on their shelves. It’s a grand book full of marvelous illustrations, and what it does best is explain how and why castles were built the way they were. From the perspective of gamers and gaming, this book is a treasure trove of little design details that can be added to castles and dungeons and fortifications, to add background detail and a few little mysteries, e.g. why are there holes tracing a shallow angle along the castle wall? To provide anchor points for posts for a ramp to transport rocks.

There’s a larger question of why would castles in a fantasy setting with flying monsters and destructive magic be built in any way similar to that of our ordinary Middle Ages. It’s up to the referee to determine the answer to that question. If you want a decent base to work from in castle design, however, this is a good book. You can get it here.

3 thoughts on “Castle by David Macaulay

  1. You scared the crap out of me when I saw the title of your post Victor, I thought “oh no, what have I done?” But then I saw the spelling of the last name was one letter different.

    I used to borrow this book from my high school library and loved it. I’ve always meant to pick up a copy for myself and haven’t done so. I’ll have to keep an eye out.

  2. I loved that book! There are several similar ones (including ones about a Cathedral and a Pyramid, IIRC). All of them were great RPG inspiration.

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